Pathfinder Adventure Path #217: Death Sails a Wine-Dark Sea (Myth-Speaker 2 of 3)

Pathfinder Adventure Path #217: Death Sails a Wine-Dark Sea (Myth-Speaker 2 of 3)

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The PCs have become mortal demigods, yet their uncontrolled mythic power threatens to consume them from the inside. If they’re to survive, they must seek a sphinx’s sacred wisdom, steal ambrosia from giant bees, reclaim a temple to house the followers flocking to their new faith, and even delve into the Iblydan realm of the dead to gain past hero-gods’ blessing. Along the way, they learn more of about their mythic power’s source, the approaching catastrophe it represents, and what they might do to stop it.

Death Sails a Wine-Dark Sea is a Pathfinder Adventure for four 4th-level characters. This adventure continues the Myth-Speaker Adventure Path, a three-part monthly campaign in which the player characters assume the role of regional hero-gods and have the opportunity to restore the tradition of myth-speaking to a realm inspired by Ancient Greece. This volume also includes a gazetteer of the Iblydan Archipelago, a system for managing the cult forming around the pantheon of player characters, and a toolbox of new items, exemplar abilities, and creatures from the mythic isles of Iblydos.

Written by: Brian Duckwitz.

The Myth-Speaker Adventure Path is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle sheet are available as a free download (581.8 kb PDF).

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